While it received better reviews than some of the previous games of the 2000's, it was unable to live up to the glory days of the game it was based upon. Replacing Brosnan Bond with Craig Bond and giving the game a graphical upgrade, there was true potential for GoldenEye 007 Remake to recapture the magic of the original. Activision saw the potential in remaking the original GoldenEye, and did just that with their remake. These included GoldenEye 007 Remake (2010), James Bond 007: BloodStone (2010), and 007 Legends (2012). This last era of James Bond video games saw the level of output decrease, with only a handful of games released around this time. Much like the film, though, it didn't exactly garner the most positive of reviews. This era also saw the first Bond video game to feature Daniel Craig's portrayal of the titular spy in 2008's Quantum of Solace video game, an adaptation of the film of the same name. The multiplayer and cooperative gameplay featured in some of these games made them successes, however after all was said and done in this era of Bond video games, there was nothing that came close to the level of success that the franchise had found in the 90's. Each game around this time had different levels of success, especially The World is Not Enough, which had been praised mainly for emulating what had worked so well with GoldenEye 007.
Project 007 video game license#
Each of these were under Electronic Arts who had the license at the time, and each tried something a little different. The decade saw the release of titles such as The World is Not Enough (2000) James Bond 007: Everything or Nothing (2003), GoldenEye: Rogue Agent (2004), James Bond 007: From Russia with Love (2005), and 007: Quantum of Solace (2008), to name a few.
The 2000's never quite saw the heights that the 90's did with GoldenEye 007, although there certainly was an effort to recapture that energy with how many games released around this time.